Glassbreakers - Chetleif (Special)
Chetleif is a proud, haughty sprite whose skill with a blade may be unmatched. In Glassbreakers: Champions of Moss he takes the role of our “fencer” champion archetype.
I was tasked with designing a premium skin for Chetleif. With this skin we wanted to bring in influence from some of the other biomes of the world of Moss that had yet to be represented - in this case, the desert biome. I drew inspiration from cacti and other types of desert plants, as well as clothing worn by people in arid climates. I created the concept and sculpted the high poly model, then handed it off to another artist to create the low poly model and textures.
The fully textured, in-game model. Low poly and textures made by Jorge Norgaard.
The fully textured, in-game model. Low poly and textures made by Jorge Norgaard.
Concept sketch
High resolution sculpt. Dark areas of the figure represent parts of the model that didn't require high poly details or were unchanged from the base skin.

